Introduction 1
Part I: Getting Started with iOS Music 5
Chapter 1: Digging into iOS 7
Chapter 2: Choosing Your iOS Device 17
Chapter 3: Downloading Apps from the iTunes Store 25
Part II: Playing Music on Your iOS Device 41
Chapter 4: Exploring iOS Instruments 43
Chapter 5: Playing iOS Instruments 73
Chapter 6: Playing Your Guitar or Bass through Your iOS Device
87
Chapter 7: Connecting Your Mic to Your iOS Device 111
Chapter 8: Performing with Your iOS Device 123
Part III: Setting Up Your iOS Studio 137
Chapter 9: Planning Your Rig 139
Chapter 10: Working with Digital Audio Workstations and Other
Recording Apps 153
Chapter 11: Monitoring with Speakers and Headphones 183
Part IV: Your Recording Workflow 195
Chapter 12: Recording Live or Layered? 197
Chapter 13: Getting the Best Recording Quality 211
Chapter 14: Recording in the Field 223
Part V: Using Multiple Apps Together 235
Chapter 15: Working with Multiple Apps Together 237
Chapter 16: Using Inter-App Audio 249
Chapter 17: Using Audiobus 259
Chapter 18: Other Multi-App Possibilities 279
Part VI: Editing, Mixing, and Sharing Your Projects 303
Chapter 19: Editing Your Material 305
Chapter 20: Mixing Your Music 325
Chapter 21: Exporting Your Finished Masterpiece 345
Part VII: The Part of Tens 357
Chapter 22: Ten Music Apps You Can’t Live Without 359
Chapter 23: Ten Great Free Music Apps 363
Chapter 24: Ten Other Musical Uses for Your iOS Device 367
Index 371
Ryan C. Williams is a musician and an expert on digital music tools. He is author of Teach Yourself Visually Bass Guitar as well as books on digital music, podcasting, and online business. Mike Levine is U.S. editor for Audiofanzine and a former editor for Electronic Musician.
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