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Scratch for Kids For Dummies
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Table of Contents

Introduction 1
Part 1: Become a Scratch Designer 9


Chapter 1: Getting Started with Scratch 11


Chapter 2: Create Your Own Comics 35


Chapter 3: Design Scratch Animals 60


Chapter 4: Build Vector Robots 79


Chapter 5: Digital Collages 99


Part 2: Become a Scratch Animator 127


Chapter 6: Animation Essentials 129


Chapter 7: Animate Great Characters 152


Chapter 8: Location, Location, Location 176


Chapter 9: Sounds Good to Me 197


Chapter 10: Lights, Camera, ACTION! 217


Part 3: Become a Scratch Game Developer 241


Chapter 11: Design a Classic Videogame 243


Chapter 12: Super Snake 266


Chapter 13: A]Maze]ing Game 289


Chapter 14: Attacking the Clones 319


Chapter 15: Game Not Over! 354


Index 362

About the Author

Derek Breen is a former designer for the Education Arcade at MIT and teaching fellow in the Digital Media Arts and Instructional Design program at Harvard Extension School. He currently develops game design curriculum and learning materials for i2 Camp and provides teacher training in digital design, animation, and game development for K-12 teachers throughout the country.

Reviews

“Unreservedly ecommended for kids of all ages –including grown-up ones!” (MagPi, November 2015)

“Not in any way dumbed down – a brilliant guide to sprites, animations, comics, programming, and plenty of games. And really good fun.” (MagPi, April 2018)

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