Jonathan Stroud (www.jonathanstroud.com) is the author of four previous books in the Lockwood & Co. series as well as the New York Times bestselling Bartimaeus books, and the stand-alone titles Heroes of the Valley, The Leap, The Last Siege, and Buried Fire. He lives in England with his wife and three children.
Fifty years after the Problem began in London, it has slowly spread
through the country. The public dreads Visitors, malevolent ghosts
that can be directly sensed only by children. Young Lucy Carlyle
joins Anthony Lockwood and George Cubbins to become Lockwood & Co.,
three kids using rapiers, iron chains, and magnesium fire to handle
Visitors. After they bungle a job by inadvertently burning down a
house, their company faces imminent ruin. Their last hope of saving
it involves accepting a dicey assignment in one of England's most
haunted houses. Despite the necessary time spent framing the
series, Stroud ratchets up the tension considerably when the trio
goes to work. Still, the most satisfying parts of the book concern
the three intriguing main characters and the dynamics of their
not-quite-comfortable relationship. Best known for the Bartimaeus
books, beginning with The Amulet of Samarkand (2003), Stroud writes
for a younger audience in book one of the Lockwood & Co. series and
delivers some chilling scenes along the way. HIGH-DEMAND BACKSTORY
- Stroud made many fans with the Bartimaeus books, and even though
this is for a younger audience, his name carries weight with
librarians, teachers, and parents. - Carolyn Phelan Booklist"
Gr 6-9 Lucy Carlyle relates the exploits of the teenage
ghost-hunting agency, Lockwood & Co&. The world is still
reeling from an infestation of malevolent, deadly ghosts that can
only be detected by Talented youngsters with rare psychic
sensitivities. Anthony Lockwood heads his three-person team,
including Lucy and George Cubbins, in their efforts to defeat the
evil spirits and remain solvent. A minor haunting that turns into a
major problem leads Lockwood & Co. to a brooding mansion that has
already claimed the lives of more experienced ghost hunters. Combe
Carey Hall is "the most haunted private house in England an ugly
oppressive mongrel of a building," and the trio quickly realizes
that the dangers they face have human as well as supernatural
sources. Authentically spooky events occur in an engagingly
crafted, believable world, populated by distinct, colorful
personalities. The genuinely likable members of Lockwood & Co.
persevere through the evil machinations of the living and the dead
and manage to come out with their skins, and their senses of humor,
intact. This smart, fast-paced ghostly adventure promises future
chills. Janice M. Del Negro, GSLIS Dominican University, River
Forest, IL SLJ"
In an alternative England plagued by hauntings, ghostbusting
agencies are staffed mostly by Sensitive kids and teens, since only
people under the age of eighteen have the psychic abilities to deal
with the spirits properly. Young Lucy Carlyle is particularly
gifted, though a recent mishap (accidentally burning a house down)
while fighting a nasty shade alongside her pal/boss Lockwood might
suggest otherwise. The incident brings their agency to the
attention of a wealthy businessman who offers to pay for the damage
to the house (and save Lockwood & Co. from financial ruin) if they
spend the night investigating his recently acquired country
home-which also happens to be one of the most haunted places in
England. Stroud brings together the seemingly disparate plot points
together with his usual combination of thrilling adventure and
snarky humor. Fans of his Bartimaeus Trilogy will recognize
Lockwood's assistant, George, as a kindred (albeit human) soul to
that series' wise-cracking djinni, and indeed, all members of this
spirit-smashing trio get in their fair share of zingers, providing
a comedic balance to the many narrow escapes, false leads, and
shape-shifting specters that otherwise occupy Lockwood & Co. The
ghosts themselves are scary but not gory, and the descriptions are
vivid without being intense, so that even readers who are
traditionally scaredy-cats may very well find the horror here
palatable. The world-building skips on the details a bit, but
answers to the hows and whys of the spirit epidemic will likely
appear in the future installment of this proposed series. KQG
BCCB"
In what has come to be called "the Problem," the British Isles have
become plagued with ghostly Visitors in this highly entertaining
first book in Stroud's Lockwood & Co. series. Since children and
young teenagers are most able to sense the ghosts, psychically
gifted youths are employed by agencies large and small, and use
iron chains, magnesium flares, and salt bombs to contain and
dispatch the Visitors. Narrator Lucy Carlyle has moved to London
following a ghost-hunting mission gone very wrong, and her luck
improves when she joins a small, independent outfit run by the
dashing Anthony Lockwood and his studious and exasperating (to
Lucy) partner, George Cubbins. Stroud (the Bartimaeus series) shows
his customary flair for blending deadpan humor with thrilling
action, and the fiery interplay among the three agents of Lockwood
& Co. invigorates the story (along with no shortage of creepy
moments). Stroud plays with ghost story conventions along the way,
while laying intriguing groundwork that suggests that the Problem
isn't the only problem these young agents will face in books
tocome-the living can be dangerous, too. Ages 8 12. PW"
Three young ghost trappers take on deadly wraiths and solve an old
murder case in the bargain to kick off Stroud's new post-Bartimaeus
series. Narrator Lucy Carlyle hopes to put her unusual sensitivity
to supernatural sounds to good use by joining the Lockwood &
Co.-one of several firms that have risen to cope with the serious
ghost Problem that has afflicted England in recent years. As its
third member, she teams with glib, ambitious Anthony Lockwood and
slovenly-but-capable scholar George Cubbins to entrap malign
spirits for hire. The work is fraught with peril, not only because
a ghost's merest touch is generally fatal, but also, as it turns
out, as none of the three is particularly good at careful planning
and preparation. All are, however, resourceful and quick on their
feet, which stands them in good stead when they inadvertently set
fire to a house while discovering a murder victim's desiccated
corpse. It comes in handy again when they later rashly agree to
clear Combe Carey Hall, renowned for centuries of sudden deaths and
regarded as one of England's most haunted manors. Despite being
well-stocked with scream-worthy ghastlies, this lively opener makes
a light alternative for readers who find the likes of Joseph
Delaney's Last Apprentice series too grim and creepy for comfort. A
heartily satisfying string of entertaining near-catastrophes,
replete with narrow squeaks and spectral howls. (Ghost adventure.
11-13) Kirkus"
With a morbidly cheery tone and sure-footed establishment of
characters and setting, Stroud (the Bartimaeus trilogy; Heroes of
the Valley, rev. 1/09) kicks off a new series that is part
procedural and part ghost story, with a healthy dash of caper
thrown in for good measure. No one knows how the "Problem" began,
but ghosts have become the world's worst pest infestation, causing
rampant property damage and personal injury, even death.
Protagonist Lucy's extreme psychic sensitivity (a talent found only
in young people) is rivaled only by her dislike of obeying stupid
orders, so she joins Lockwood & Co., a scrappy independent agency
run by teenage operatives who scorn the usual requisite adult
supervision. After a job goes awry, the agency is forced to take on
a high-profile, high-paying haunting from a client who is, of
course, not telling them everything. The setup is classic and is
executed with panache. Lucy's wry, practical voice counterpoints
the suspenseful supernatural goings-on as she, agency owner Anthony
Lockwood, and dour associate George attempt to stiff-upper-lip
their way through the ultimate haunted house. Tightly plotted and
striking just the right balance between creepiness and hilarity,
this rollicking series opener dashes to a fiery finish but leaves
larger questions about the ghost Problem open for future
exploration. CLAIRE E. GROSS Horn Book"
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