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Computation for Metaphors, Analogy and Agents
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Computation for Metaphors, Analogy and Agents.- Metaphors and Blending.- Forging Connections.- Rough Sea and the Milky Way: ‘Blending’ in a Haiku Text.- Pragmatic Forces in Metaphor Use: The Mechanics of Blend Recruitment in Visual Metaphors.- Embodiment: The First Person.- The Cog Project: Building a Humanoid Robot.- Embodiment As Metaphor: Metaphorizing- in the Environment.- Interaction: The Second Person.- Embodiment and Interaction in Socially Intelligent Life-Like Agents.- An Implemented System for Metaphor-Based Reasoning, With Special Application to Reasoning about Agents.- GAIA: An Experimental Pedagogical Agent for Exploring Multimodal Interaction.- When Agents Meet Cross-Cultural Metaphor: Can They Be Equipped to Parse and Generate It?.- Imitation: First and Second Person.- Imitation and Mechanisms of Joint Attention: A Developmental Structure for Building Social Skills on a Humanoid Robot.- Figures of Speech, a Way to Acquire Language.- Situated Mapping: Space and Time.- “Meaning” through Clustering by Self-Organisation of Spatial and Temporal Information.- Conceptual Mappings from Spatial Motion to Time: Analysis of English and Japanese.- Algebraic Engineering: Respecting Structure.- An Introduction to Algebraic Semiotics, with Application to User Interface Design.- An Algebraic Approach to Modeling Creativity of Metaphor.- Metaphor and Human-Computer Interaction: A Model Based Approach.- A Sea-Change in Viewpoints.- Empirical Modelling and the Foundations of Artificial Intelligence.- Communication as an Emergent Metaphor for Neuronal Operation.- The Second Person — Meaning and Metaphors.

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