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Chess for Dummies
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Table of Contents

Introduction. Part I: Laying the Groundwork. Chapter 1: Tackling the Chess Basics. Chapter 2: Greeting the Pieces and Their Powers. Chapter 3: Getting to Know the Elements of Chess. Chapter 4: Looking Out for the King: Check, Stalemate, and Checkmate. Part II: Gaining Chess Know-How. Chapter 5: Tactics and Combinations in Hand-to-Hand Combat. Chapter 6: Sacrifices: When It's Better to Give than to Receive. Chapter 7: Mastering Mating Patterns. Chapter 8: Building Pattern Recognition. Chapter 9: Recognizing Pawn Formations. Chapter 10: Making Special Moves. Part III: Game Time: Putting Your Chess Foot Forward. Chapter 11: Selecting Your Strategy: The Principles of Play. Chapter 12: Coming on Strong in the Opening. Chapter 13: Making Headway during the Middlegame. Chapter 14: Exiting with Style in the Endgame. Part IV: Getting Into Advanced Action. Chapter 15: Competition Play and Necessary Etiquette. Chapter 16: Hitting the Net with Computer Chess. Chapter 17: Got Notation? Reading and Writing about Chess. Part V: The Part of Tens. Chapter 18: The Ten Most Famous Chess Games. Chapter 19: The Ten Best Players of All Time. Part VI: Appendixes. Appendix A: A Glossary of Chess. Appendix B: Other Chess Resources. Index.

About the Author

James Eade, a United States Chess Federation Chess Master since 1981, devotes his time to chess writing, organizing, and teaching.

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