Part 1 Social Science Research 1. What Is Community? Part 2 Development Histories 2. Homogeneity 3. Community Organizations 4. Suitable Physical Settings 5. Ongoing Traditions and the Historical Past Part 3: Community Design 6. The Appearance of Community 7. Community- Generating Neighborhoods 8. Policy, Management, and Process
Sidney Brower is a professor of urban studies and planning at the University of Maryland.
What a refreshing book for a time when formalist megadevelopments are de rigueur! Sidney Brower takes us on a thoughtful, multidisciplinary tour of once-planned American communities: from counterculture to company towns, from HOPE VI to Disney, and from the familiar (Radburn) to the peculiar (Opa-locka). His eye for the telling detail and his quiet observations lead to keen insights about community categorization and what makes for successful communities by their own measures-be they tight-knit, fragile, transitory, or privacy worshiping. He blends sociology and design in a way that is reminiscent of Kevin Lynch's seminal Image of the City in its simplicity and utility. You will not look at (or plan for) communities quite the same now. -John Shapiro, Chair, Graduate Center for Planning and the Environment, Pratt Institute Making Community Design Work is a direct response to an international movement aimed at giving people a voice in shaping their future environment. This is a practical "must have" tool for planners, designers, students, and other related professionals, community organizations, and workshop facilitators everywhere. The book outlines "off-the shelf" workable methods illustrated by informative case studies. It integrates tools and processes that help to deepen the public conversation. It is equally valuable in shaping the next generation of designers and planners in understanding effective participation processes. --Henry Sanoff, Distinguished Emeritus Professor of Architecture, North Carolina State University
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