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Begin to Code with C#
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Table of Contents

  • Part 1: Programming fundamentals
  • 1 Starting out
  • 2 What is programming?
  • 3 Writing programs
  • 4 Working with data in a program
  • 5 Making decisions in a program
  • 6 Repeating actions with loops
  • 7 Using arrays
  • Part 2: Advanced programming
  • 8 Using methods to simplify programs
  • 9 Creating structured data types
  • 10 Classes and references
  • 11 Making solutions with objects
  • Part 3: Making games
  • 12 What makes a game?
  • 13 Creating gameplay
  • 14 Games and object hierarchies
  • 15 Games and software components

About the Author

Rob Miles has spent more than thirty years teaching programming at the University of Hull in the United Kingdom. He's a Microsoft MVP, with a passion for programming, C#, and creating new things. If he had any spare time, he'd spend it writing even more code. He loves making programs and then running them to see what happens. He reckons that programming is the most creative thing you can learn how to do. 

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