1. Basics Film; video; digital; audio recording 2. Animation techniques Synoptic chart; glossary 3. Animation without film Thaumatrope; Phenakistiscope; Zoetrope; flip book 4. Animation without camera Etching/painting on film; drawing sound 5. Animation with camera/scanner Plane view/2D Cut-out animation; Powder animation; Paint-on-glass animation; Pinart animation; Pegbar animation/2D Animated drawings; Cel animation; Rotoscoping/Mocap; StopMotion/3D Animated objects; Clay animation; Stop motion/armatures; Relief animation; Animated material 6. Grammar of animation Time and space = timing; Extremes / in betweens; Dynamic movement; Anticipation - stretch - squash 7. Vocabulary of animation Visual language; Light shadow; Perspective; Drawing in time / Sound structures 8. Characterization Development: Character design; character spectrum Construction: Model sheet; Turn arounds Animation: Walking cycles Acting: From motion to emotion 9. Pre-production/Content Ideas/creative inpulse; Story structures; Characters and their functions; Script/Pitch/ Synopsis/Music score; Storyboarding; Budget/financial planning 10. Production/Tricks-of-the-trade Layout posing; Pencil test; Special effects; Dialogue/Lip synchronised animation 11. Post-production Sound design/Sound track; Editing/ Compositing/Image and sound 12. Teaching/Learning animation Teaching animation in school: Why?; Workshop organization
Robi Engler is a graduate of animated film making at the Ecole National Superieur des Arts Decoratifs in Paris and indpendent animation filmmaker in Lausanne, Switzerland.
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